The action in our campaign has finally moved away from the area around Menningen, northwards to Seehausen which is a small town on one of the Elbe crossings. Nicks Allied army of Pomerania has advanced to take on Erics French army of the Weser and rather than be caught with his back to the Elbe Eric has moved out to meet him. Initial deployments saw Eric station one infantry corps to hold his centre with his flanks covered by the small amount of cavalry he had available at the beginning of the game.
The battlefield from the northeast. The Allies prepare to deploy on the far table edge with the French defending a line based on the two villages.
The ground on the French left is very open and perfect for cavalry operations. However initially Eric only had two regiments of light cavalry to cover the space and it soon became clear that the Allies had also spotted the potential for their cavalry to exploit the area.
Russian infantry deploy to assault the French centre.
Fortunately for Eric his reinforcements arrived in good time and heavy cavalry was rushed to cover the space left by the withdrawing lights. It soon became apparent that both sides had stationed a large amount of cavalry on the same flank and that a major clash was likely to occur. Elsewhere the Allied infantry in the centre moved slowly forward to take on what appeared to be a very tough defensive position and on their left yet another heavy cavalry formation threaded its way forward through the woods and steep hills towards the remainder of the French cavalry. It was very clear however that the first phase of the battle was going to be a large cavalry combat on the Allied right.
Cuirassier and Dragoons take up position on the left flank to oppose the Allied advance.
There was enough open space for each side to line out on a four squadron frontage but in taking time to do this the Allies lost the numerical advantage they initially enjoyed as more French cavalry joined the line. In the end both sides declared charges against each other and the combat began. We decided to treat the whole thing as one combat which in retrospect was probably wrong as there were issues regarding the reinforcement of melees which had to be ignored. This probably worked to the benefit of the French but it's unlikely the effect would have been crucial.
French Cuirassier,Dragoons and Chevaux Legier mixing it with Russian Cuirassier, Dragoons and Uhlans.
The combat was epic to say the least and continued for three rounds of melee but eventually the fact that the French had the ability to continually outnumber the Russian cavalry with fresh squadrons made the difference and the Russians broke. This has left a very large hole on the Allied right and though the French cavalry will take time to recover its order, the Russian infantry in the centre is now going to have to form some sort of defensive position on its right flank which will obviously have to come from the troops designated for the push against the centre.
The Russian centre prior to the cavalry combat. These troops will now have to suffer the attentions of roving French heavy cavalry.
So first blood to the French and a difficult situation for the allies, but we're still only on turn seven and plenty more can happen to change the ebb and flow of the game. No game next week as several people can't make it so my next blog update will feature some of the new units which have arrived in the past few months.